AI Insights · Timothy · July 2024
Top 5 Battlefield Commander Games on iOS in Turkey Q2 2024
Discover the performance trends of the top 5 battlefield commander games on iOS in Turkey during Q2 2024, including revenue, downloads, and active users.
During Q2 2024, the battlefield commander game category on iOS in Turkey saw varied performances from its top 5 applications. Here's a breakdown of their metrics:
Clash Royale from Supercell experienced notable fluctuations in revenue, starting at $21K in early April and peaking at $29K in early May. By the end of June, revenue settled at around $19K. Downloads for the game saw a high of 11K in the second week of April, gradually decreasing to 8K by the end of June. Weekly active users began at 632K and showed some volatility, ending the quarter at approximately 513K.
TFT: Teamfight Tactics by Riot Games had a more stable revenue trend, starting at $2.3K and seeing a peak of $4.3K in early June before slightly declining to $3.6K by the end of the quarter. Downloads saw a modest range, beginning at 1.6K and ending with a slight increase to 1.5K. Weekly active users started at 24K, with a peak of 26K at the end of April, and then gradually declining to 20K by late June.
Revenge of Sultans from ONEMT showed a steady increase in revenue, beginning at $1.6K and peaking at $2.7K in mid-June. The game had negligible downloads and active user data for the quarter.
We Are Warriors! by Lessmore UG (haftungsbeschränkt) maintained a consistent revenue stream, starting at $1.8K and slightly increasing to $1.9K by the end of June. Downloads varied, starting at 2.3K and peaking at 3.1K in mid-June. Weekly active users saw growth from 26K to 35K over the quarter.
Art of Conquest : Airships from Lilith Games had a relatively lower revenue range, starting at $835 and peaking at $1.9K in mid-May. The game had minimal downloads and active user data for the quarter.
These insights are based on data from Sensor Tower. For more detailed analyses and further insights, visit Sensor Tower.